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But Simon really goes to town in its second scene, freaking the kids out with its buzz-y responses to "Is there something you want from me?" (" YES!") and "I want you to leave me alone!" (" NO!") before landing on a musical note that refuses to end until our heroes have the bright idea of taking out the game's batteries. Its first scene shows Simon, apparently capable of independent thought, harmlessly chatting with our leads - the green-light sound means "yes," the red-light sound means "no" - before being unceremoniously whisked out of the room by grandma. Remember Simon? That round, electronic version of "Simon Says" from the late '70s with the different colored quadrants that plays musical notes you then have to repeat from memory? (Anyone still at a loss is welcome to visit one at my parents' place, where that blasted thing still trips me up every time I play.) Well, in writer/director Christopher Landon's sequel, Simon gives a dandy little performance in its extended cameo role, and is all the more impressive for only being allowed to show off two of its four colors. In the new Paranormal Activity: The Marked Ones - the fifth installment in this apparently unkillable scare-flick series - our teenage protagonists aren't about to use anything as passé as a board game to connect with their unseen house guest. Do you recall how, in the first Paranormal Activity, Katie and Micah attempted to communicate with the malevolent spirit haunting their home through a Ouija board that, later, spontaneously burst into flames? So-o-o 2009.
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